فهرست منبع

audio: All device names reported by SDL must be unique.

This means that if you have two devices named "Soundblaster Pro" in your
machine, one will be reported as "Soundblaster Pro" and the other as
"Soundblaster Pro (2)".

This makes it so you can't into a position where one of your devices can't
be opened because another is sitting on the same name.
Ryan C. Gordon 7 سال پیش
والد
کامیت
04cbf13261
2فایلهای تغییر یافته به همراه56 افزوده شده و 8 حذف شده
  1. 53 7
      src/audio/SDL_audio.c
  2. 3 1
      src/audio/SDL_sysaudio.h

+ 53 - 7
src/audio/SDL_audio.c

@@ -378,21 +378,57 @@ static int
 add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
 add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
 {
 {
     int retval = -1;
     int retval = -1;
-    const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
-    SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
-    if (item == NULL) {
-        return -1;
-    }
+    SDL_AudioDeviceItem *item;
+    const SDL_AudioDeviceItem *i;
+    int dupenum = 0;
 
 
     SDL_assert(handle != NULL);  /* we reserve NULL, audio backends can't use it. */
     SDL_assert(handle != NULL);  /* we reserve NULL, audio backends can't use it. */
+    SDL_assert(name != NULL);
 
 
+    item = (SDL_AudioDeviceItem *) SDL_malloc(sizeof (SDL_AudioDeviceItem));
+    if (!item) {
+        return SDL_OutOfMemory();
+    }
+
+    item->original_name = SDL_strdup(name);
+    if (!item->original_name) {
+        SDL_free(item);
+        return SDL_OutOfMemory();
+    }
+
+    item->dupenum = 0;
+    item->name = item->original_name;
     item->handle = handle;
     item->handle = handle;
-    SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
 
 
     SDL_LockMutex(current_audio.detectionLock);
     SDL_LockMutex(current_audio.detectionLock);
+
+    for (i = *devices; i != NULL; i = i->next) {
+        if (SDL_strcmp(name, i->original_name) == 0) {
+            dupenum = i->dupenum + 1;
+            break;  /* stop at the highest-numbered dupe. */
+        }
+    }
+
+    if (dupenum) {
+        const size_t len = SDL_strlen(name) + 16;
+        char *replacement = (char *) SDL_malloc(len);
+        if (!replacement) {
+            SDL_UnlockMutex(current_audio.detectionLock);
+            SDL_free(item->original_name);
+            SDL_free(item);
+            SDL_OutOfMemory();
+            return -1;
+        }
+
+        SDL_snprintf(replacement, len, "%s (%d)", name, dupenum + 1);
+        item->dupenum = dupenum;
+        item->name = replacement;
+    }
+
     item->next = *devices;
     item->next = *devices;
     *devices = item;
     *devices = item;
-    retval = (*devCount)++;
+    retval = (*devCount)++;   /* !!! FIXME: this should be an atomic increment */
+
     SDL_UnlockMutex(current_audio.detectionLock);
     SDL_UnlockMutex(current_audio.detectionLock);
 
 
     return retval;
     return retval;
@@ -420,6 +456,11 @@ free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
         if (item->handle != NULL) {
         if (item->handle != NULL) {
             current_audio.impl.FreeDeviceHandle(item->handle);
             current_audio.impl.FreeDeviceHandle(item->handle);
         }
         }
+        /* these two pointers are the same if not a duplicate devname */
+        if (item->name != item->original_name) {
+            SDL_free(item->name);
+        }
+        SDL_free(item->original_name);
         SDL_free(item);
         SDL_free(item);
     }
     }
     *devices = NULL;
     *devices = NULL;
@@ -977,6 +1018,11 @@ clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *re
             } else {
             } else {
                 *devices = next;
                 *devices = next;
             }
             }
+            /* these two pointers are the same if not a duplicate devname */
+            if (item->name != item->original_name) {
+                SDL_free(item->name);
+            }
+            SDL_free(item->original_name);
             SDL_free(item);
             SDL_free(item);
         }
         }
         item = next;
         item = next;

+ 3 - 1
src/audio/SDL_sysaudio.h

@@ -98,8 +98,10 @@ typedef struct SDL_AudioDriverImpl
 typedef struct SDL_AudioDeviceItem
 typedef struct SDL_AudioDeviceItem
 {
 {
     void *handle;
     void *handle;
+    char *name;
+    char *original_name;
+    int dupenum;
     struct SDL_AudioDeviceItem *next;
     struct SDL_AudioDeviceItem *next;
-    char name[SDL_VARIABLE_LENGTH_ARRAY];
 } SDL_AudioDeviceItem;
 } SDL_AudioDeviceItem;