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@@ -261,12 +261,6 @@ void SDL_SYS_JoystickDetect()
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{
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{
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}
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}
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-// we need to poll to see if the gamepad state has changed
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-SDL_bool SDL_SYS_JoystickNeedsPolling()
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-{
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- return SDL_TRUE;
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-}
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-
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/* Function to get the device-dependent name of a joystick */
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/* Function to get the device-dependent name of a joystick */
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const char *
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const char *
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SDL_SYS_JoystickNameForDeviceIndex(int index)
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SDL_SYS_JoystickNameForDeviceIndex(int index)
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