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Sync SDL3 wiki -> header

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Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      include/SDL3/SDL_surface.h

+ 2 - 2
include/SDL3/SDL_surface.h

@@ -863,8 +863,8 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
 /**
  * Perform stretch blit between two surfaces of the same format.
  *
- * Using SDL_SCALEMODE_NEAREST: fast, low quality.
- * Using SDL_SCALEMODE_LINEAR: bilinear scaling, slower, better quality, only 32BPP.
+ * Using SDL_SCALEMODE_NEAREST: fast, low quality. Using SDL_SCALEMODE_LINEAR:
+ * bilinear scaling, slower, better quality, only 32BPP.
  *
  * \param src the SDL_Surface structure to be copied from
  * \param srcrect the SDL_Rect structure representing the rectangle to be