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pulseaudio: Request more recording data per-fragment.

This seems to help some devices that can't keep up with smaller fragment sizes
for whatever reason.

Fixes #13110.
Ryan C. Gordon 9 месяцев назад
Родитель
Сommit
14a4ae521a
1 измененных файлов с 2 добавлено и 1 удалено
  1. 2 1
      src/audio/pulseaudio/SDL_pulseaudio.c

+ 2 - 1
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -672,7 +672,8 @@ static bool PULSEAUDIO_OpenDevice(SDL_AudioDevice *device)
     paspec.rate = device->spec.freq;
 
     // Reduced prebuffering compared to the defaults.
-    paattr.fragsize = device->buffer_size;   // despite the name, this is only used for recording devices, according to PulseAudio docs!
+
+    paattr.fragsize = device->buffer_size * 2;   // despite the name, this is only used for recording devices, according to PulseAudio docs!  (times 2 because we want _more_ than our buffer size sent from the server at a time, which helps some drivers).
     paattr.tlength = device->buffer_size;
     paattr.prebuf = -1;
     paattr.maxlength = -1;