ソースを参照

Removed 100 ms hitch when querying third party Nintendo Switch controllers that don't respond to request for info

Also take advantage of the fact that we know whether the device is connected over Bluetooth now.
Sam Lantinga 2 年 前
コミット
214d5daa3c
1 ファイル変更11 行追加10 行削除
  1. 11 10
      src/joystick/hidapi/SDL_hidapi_switch.c

+ 11 - 10
src/joystick/hidapi/SDL_hidapi_switch.c

@@ -992,26 +992,27 @@ static ESwitchDeviceInfoControllerType ReadJoyConControllerType(SDL_HIDAPI_Devic
         ctx->m_bSyncWrite = SDL_TRUE;
         ctx->m_nMaxWriteAttempts = GetMaxWriteAttempts(device);
 
-        for (attempts = 0; attempts < MAX_ATTEMPTS; ++attempts) {
-            if (WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Status, NULL, 0, SDL_TRUE)) {
-                SwitchProprietaryStatusPacket_t *status = (SwitchProprietaryStatusPacket_t *)&ctx->m_rgucReadBuffer[0];
-
-                eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)status->ucDeviceType);
-            } else {
+        for ( ; ; ) {
+            ++attempts;
+            if (device->is_bluetooth) {
                 SwitchSubcommandInputPacket_t *reply = NULL;
 
-                device->is_bluetooth = SDL_TRUE;
                 if (WriteSubcommand(ctx, k_eSwitchSubcommandIDs_RequestDeviceInfo, NULL, 0, &reply)) {
                     eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)reply->deviceInfo.ucDeviceType);
                 }
+            } else {
+                if (WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Status, NULL, 0, SDL_TRUE)) {
+                    SwitchProprietaryStatusPacket_t *status = (SwitchProprietaryStatusPacket_t *)&ctx->m_rgucReadBuffer[0];
+
+                    eControllerType = CalculateControllerType(ctx, (ESwitchDeviceInfoControllerType)status->ucDeviceType);
+                }
             }
-            if (eControllerType == k_eSwitchDeviceInfoControllerType_Unknown) {
+            if (eControllerType == k_eSwitchDeviceInfoControllerType_Unknown && attempts < MAX_ATTEMPTS) {
                 /* Wait a bit and try again */
                 SDL_Delay(100);
                 continue;
-            } else {
-                break;
             }
+            break;
         }
         SDL_free(ctx);
     }