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SDL_GetNumTouchFingers(): 0 is a valid value. negative is automatically an error

Sylvain hace 3 años
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Se han modificado 1 ficheros con 1 adiciones y 1 borrados
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      include/SDL3/SDL_touch.h

+ 1 - 1
include/SDL3/SDL_touch.h

@@ -115,7 +115,7 @@ extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID t
  *
  * \param touchID the ID of a touch device
  * \returns the number of active fingers for a given touch device on success
- *          or 0 on failure; call SDL_GetError() for more information.
+ *          or a negative error code on failure; call SDL_GetError() for more information.
  *
  * \since This function is available since SDL 3.0.0.
  *