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Fixed testshape on high DPI displays

Since the shape is set based on the pixels in the image, we want the window to have the same number of pixels.
Sam Lantinga 3 лет назад
Родитель
Сommit
3bba33932f
2 измененных файлов с 11 добавлено и 5 удалено
  1. 1 3
      src/video/windows/SDL_windowsshape.c
  2. 10 2
      test/testshape.c

+ 1 - 3
src/video/windows/SDL_windowsshape.c

@@ -80,9 +80,7 @@ int Win32_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_Windo
 
     if ((shaper == NULL) ||
         (shape == NULL) ||
-        ((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey)) ||
-        (shape->w != shaper->window->w) ||
-        (shape->h != shaper->window->h)) {
+        ((shape->format->Amask == 0) && (shape_mode->mode != ShapeModeColorKey))) {
         return SDL_INVALID_SHAPE_ARGUMENT;
     }
 

+ 10 - 2
test/testshape.c

@@ -42,6 +42,7 @@ int main(int argc, char **argv)
     Uint8 num_pictures;
     LoadedPicture *pictures;
     int i, j;
+    const SDL_DisplayMode *mode;
     SDL_PixelFormat *format = NULL;
     SDL_Window *window;
     SDL_Renderer *renderer;
@@ -66,6 +67,12 @@ int main(int argc, char **argv)
         exit(-2);
     }
 
+    mode = SDL_GetDesktopDisplayMode(SDL_GetPrimaryDisplay());
+    if (!mode) {
+        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't get desktop display mode: %s", SDL_GetError());
+        exit(-2);
+    }
+
     num_pictures = argc - 1;
     pictures = (LoadedPicture *)SDL_malloc(sizeof(LoadedPicture) * num_pictures);
     if (pictures == NULL) {
@@ -151,7 +158,8 @@ int main(int argc, char **argv)
     button_down = 0;
     SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
     SDL_QueryTexture(pictures[current_picture].texture, &pixelFormat, &access, &w, &h);
-    SDL_SetWindowSize(window, w, h);
+    /* We want to set the window size in pixels */
+    SDL_SetWindowSize(window, (int)SDL_ceilf(w / mode->display_scale), (int)SDL_ceilf(h / mode->display_scale));
     SDL_SetWindowShape(window, pictures[current_picture].surface, &pictures[current_picture].mode);
     while (should_exit == 0) {
         while (SDL_PollEvent(&event)) {
@@ -170,7 +178,7 @@ int main(int argc, char **argv)
                 }
                 SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Changing to shaped bmp: %s", pictures[current_picture].name);
                 SDL_QueryTexture(pictures[current_picture].texture, &pixelFormat, &access, &w, &h);
-                SDL_SetWindowSize(window, w, h);
+                SDL_SetWindowSize(window, (int)SDL_ceilf(w / mode->display_scale), (int)SDL_ceilf(h / mode->display_scale));
                 SDL_SetWindowShape(window, pictures[current_picture].surface, &pictures[current_picture].mode);
             }
             if (event.type == SDL_EVENT_QUIT) {