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@@ -944,16 +944,18 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipM
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*
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* The angle of rotation can be negative for counter-clockwise rotation.
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*
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- * When the rotation isn't a multiple of 90 degrees, the resulting surface is larger than the original, with the background filled in with the colorkey, if available, or RGBA 255/255/255/0 if not.
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+ * When the rotation isn't a multiple of 90 degrees, the resulting surface is
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+ * larger than the original, with the background filled in with the colorkey,
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+ * if available, or RGBA 255/255/255/0 if not.
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*
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* \param surface the surface to rotate.
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* \param angle the rotation angle, in degrees.
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- * \returns a rotated copy of the surface or NULL on failure; call SDL_GetError() for
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- * more information.
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+ * \returns a rotated copy of the surface or NULL on failure; call
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+ * SDL_GetError() for more information.
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*
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* \threadsafety This function is not thread safe.
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*
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- * \since This function is available since SDL 3.2.0.
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+ * \since This function is available since SDL 3.4.0.
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*/
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extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_RotateSurface(SDL_Surface *surface, float angle);
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