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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 4 месяцев назад
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52e12046f6
1 измененных файлов с 6 добавлено и 4 удалено
  1. 6 4
      include/SDL3/SDL_surface.h

+ 6 - 4
include/SDL3/SDL_surface.h

@@ -944,16 +944,18 @@ extern SDL_DECLSPEC bool SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipM
  *
  * The angle of rotation can be negative for counter-clockwise rotation.
  *
- * When the rotation isn't a multiple of 90 degrees, the resulting surface is larger than the original, with the background filled in with the colorkey, if available, or RGBA 255/255/255/0 if not.
+ * When the rotation isn't a multiple of 90 degrees, the resulting surface is
+ * larger than the original, with the background filled in with the colorkey,
+ * if available, or RGBA 255/255/255/0 if not.
  *
  * \param surface the surface to rotate.
  * \param angle the rotation angle, in degrees.
- * \returns a rotated copy of the surface or NULL on failure; call SDL_GetError() for
- *          more information.
+ * \returns a rotated copy of the surface or NULL on failure; call
+ *          SDL_GetError() for more information.
  *
  * \threadsafety This function is not thread safe.
  *
- * \since This function is available since SDL 3.2.0.
+ * \since This function is available since SDL 3.4.0.
  */
 extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_RotateSurface(SDL_Surface *surface, float angle);