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@@ -9104,7 +9104,7 @@ static SDL_GPUTextureFormat* D3D12_GetXRSwapchainFormats(
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// FIXME: For now we're just searching for the optimal format, not all supported formats.
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// FIXME: Expand this search for all SDL_GPU formats!
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- SDL_GPUTextureFormat sdlFormat;
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+ SDL_GPUTextureFormat sdlFormat = SDL_GPU_TEXTUREFORMAT_INVALID;
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DXGI_FORMAT dxgiFormat = DXGI_FORMAT_UNKNOWN;
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// The OpenXR spec recommends applications not submit linear data, so let's try to explicitly find an sRGB swapchain before we search the whole list
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if (!D3D12_INTERNAL_FindXRSrgbSwapchain(supported_formats, num_supported_formats, &sdlFormat, &dxgiFormat)) {
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