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SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
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SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_display)
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void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
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void *dll_handle = NULL, *egl_dll_handle = NULL; /* The naming is counter intuitive, but hey, I just work here -- Gabriel */
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