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wayland: Check the relative pointer handle before destroying

If the relative protocol is unsupported, this will always be null and the destroy function won't be called.

(cherry picked from commit 0e87b71d08c75af8c4b02808038825d3b16bf854)
(cherry picked from commit 19c3e125ba71e4667743316f606872cc39f25a81)
Frank Praznik 2 年之前
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7d9595b14f
共有 1 個文件被更改,包括 4 次插入2 次删除
  1. 4 2
      src/video/wayland/SDL_waylandevents.c

+ 4 - 2
src/video/wayland/SDL_waylandevents.c

@@ -2621,8 +2621,10 @@ int Wayland_input_unlock_pointer(struct SDL_WaylandInput *input)
         w->locked_pointer = NULL;
         w->locked_pointer = NULL;
     }
     }
 
 
-    zwp_relative_pointer_v1_destroy(input->relative_pointer);
-    input->relative_pointer = NULL;
+    if (input->relative_pointer) {
+        zwp_relative_pointer_v1_destroy(input->relative_pointer);
+        input->relative_pointer = NULL;
+    }
 
 
     d->relative_mouse_mode = 0;
     d->relative_mouse_mode = 0;