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Allow mapping Android controllers that just have a D-PAD and face buttons

This fixes bug https://github.com/libsdl-org/SDL/issues/4327
Sam Lantinga %!s(int64=4) %!d(string=hai) anos
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808c3ae612
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/joystick/SDL_gamecontroller.c

+ 1 - 1
src/joystick/SDL_gamecontroller.c

@@ -485,7 +485,7 @@ static ControllerMapping_t *SDL_CreateMappingForAndroidController(SDL_JoystickGU
         /* Accelerometer, shouldn't have a game controller mapping */
         return NULL;
     }
-    if (!(button_mask & face_button_mask) || !axis_mask) {
+    if (!(button_mask & face_button_mask)) {
         /* We don't know what buttons or axes are supported, don't make up a mapping */
         return NULL;
     }