|
|
@@ -35,7 +35,10 @@
|
|
|
|
|
|
#define GAMESIR_PACKET_HEADER_0 0xA1
|
|
|
#define GAMESIR_PACKET_HEADER_1_GAMEPAD 0xC8
|
|
|
-#define GAMESIR_IMU_RATE_HZ 250
|
|
|
+#define GAMESIR_IMU_RATE_HZ_WIRED 1000
|
|
|
+#define GAMESIR_IMU_RATE_HZ_WIRELESS 250
|
|
|
+// We can't tell whether it's connected via dongle or not...
|
|
|
+#define GAMESIR_IMU_RATE_HZ GAMESIR_IMU_RATE_HZ_WIRED
|
|
|
|
|
|
#define BTN_A 0x01
|
|
|
#define BTN_B 0x02
|
|
|
@@ -91,7 +94,7 @@ enum
|
|
|
//SDL_GAMEPAD_BUTTON_GAMESIR_R7, // This button doesn't exist?
|
|
|
//SDL_GAMEPAD_BUTTON_GAMESIR_L8, // This button doesn't exist?
|
|
|
//SDL_GAMEPAD_BUTTON_GAMESIR_R8, // This button doesn't exist?
|
|
|
- SDL_GAMEPAD_BUTTON_GAMESIR_MUTE, // This button controls the audio mute LED
|
|
|
+ //SDL_GAMEPAD_BUTTON_GAMESIR_MUTE, // This button controls the audio mute LED and doesn't seem to be reported
|
|
|
//SDL_GAMEPAD_BUTTON_GAMESIR_M // This button is for internal use by the firmware
|
|
|
SDL_GAMEPAD_NUM_GAMESIR_BUTTONS
|
|
|
};
|
|
|
@@ -622,7 +625,7 @@ static void HIDAPI_DriverGameSir_HandleStatePacket(SDL_Joystick *joystick, SDL_D
|
|
|
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_M, buttons & BTN_M);
|
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_L4, buttons & BTN_L4);
|
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_R4, buttons & BTN_R4);
|
|
|
- SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_MUTE, buttons & BTN_MUTE);
|
|
|
+ //SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GAMESIR_MUTE, buttons & BTN_MUTE);
|
|
|
}
|
|
|
|
|
|
if (last[3] != data[3]) {
|