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Use the correct source rectangle when doing scaled blits

Fixes https://github.com/libsdl-org/SDL/issues/15309

(cherry picked from commit 5ae1308e5b49fdcb2e43a29c843faf0113e41f39)
Sam Lantinga 3 zile în urmă
părinte
comite
9403c6b43d
1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
  1. 1 1
      src/video/SDL_surface.c

+ 1 - 1
src/video/SDL_surface.c

@@ -2326,7 +2326,7 @@ SDL_Surface *SDL_ConvertSurfaceRect(SDL_Surface *surface, const SDL_Rect *rect,
         return NULL;
     }
 
-    return SDL_ConvertSurfaceRectAndColorspace(surface, NULL, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
+    return SDL_ConvertSurfaceRectAndColorspace(surface, rect, format, NULL, SDL_GetDefaultColorspaceForFormat(format), surface->props);
 }
 
 SDL_Surface *SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format)