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gpu: fixed formatting in docs.

Ryan C. Gordon před 1 rokem
rodič
revize
9e74ada7b8
1 změnil soubory, kde provedl 1 přidání a 1 odebrání
  1. 1 1
      include/SDL3/SDL_gpu.h

+ 1 - 1
include/SDL3/SDL_gpu.h

@@ -1917,7 +1917,7 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
  *   provide shaders for an NDA platform.
  *   provide shaders for an NDA platform.
  * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOL`: The app is able to
  * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOL`: The app is able to
  *   provide SPIR-V shaders if applicable.
  *   provide SPIR-V shaders if applicable.
- * - SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOL`: The app is able to provide
+ * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOL`: The app is able to provide
  *   DXBC shaders if applicable
  *   DXBC shaders if applicable
  *   `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOL`: The app is able to
  *   `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOL`: The app is able to
  *   provide DXIL shaders if applicable.
  *   provide DXIL shaders if applicable.