@@ -477,4 +477,4 @@ SDL_AppResult SDL_AppIterate(void *appstate)
void SDL_AppQuit(void *appstate, SDL_AppResult result)
{
SDL_free(appstate); // just free the memory, SDL will clean up the window/renderer for us.
-}
+}
@@ -27,4 +27,4 @@ XrResult SDL_OPENXR_INTERNAL_GPUInitOpenXR(
SDL_PropertiesID props,
XrInstance *instance,
XrSystemId *systemId,
- XrInstancePfns **xr);
+ XrInstancePfns **xr);