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SDL_GLContext is not a void* pointer anymore

Anonymous Maarten 1 gadu atpakaļ
vecāks
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a64960cfc0
1 mainītis faili ar 1 papildinājumiem un 1 dzēšanām
  1. 1 1
      include/SDL3/SDL_video.h

+ 1 - 1
include/SDL3/SDL_video.h

@@ -2578,7 +2578,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
  * extension-handling library or with SDL_GL_GetProcAddress() and its related
  * functions.
  *
- * SDL_GLContext is an alias for `void *`. It's opaque to the application.
+ * SDL_GLContext is opaque to the application.
  *
  * \param window the window to associate with the context.
  * \returns the OpenGL context associated with `window` or NULL on error; call