video: Default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE back to zero.
(This was corrected in main, but there isn't a clean cherry-pick we can do for
the release-3.4.x branch at this point, since various pieces of the sRGB work
made it in here in a different order, but this is the one crucial line that
appears to be missing.)
Reference Issue #14898.