Sam Lantinga hai 1 ano
pai
achega
c68e9e157c
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/render/direct3d11/D3D11_PixelShader_Common.hlsli

+ 1 - 1
src/render/direct3d11/D3D11_PixelShader_Common.hlsli

@@ -11,7 +11,7 @@ struct PixelShaderInput
     float4 color : COLOR0;
 };
 
-// These should mirror the definitions in SDL_render_d3d12.c
+// These should mirror the definitions in SDL_render_d3d11.c
 static const float TONEMAP_NONE = 0;
 static const float TONEMAP_LINEAR = 1;
 static const float TONEMAP_CHROME = 2;