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Minor fix for if SDL_JoystickInit is called more than once without a matching SDL_JoystickQuit.

Alex Szpakowski 11 years ago
parent
commit
c81ce5a0a8
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/joystick/iphoneos/SDL_sysjoystick.m

+ 1 - 1
src/joystick/iphoneos/SDL_sysjoystick.m

@@ -49,7 +49,7 @@ SDL_SYS_JoystickInit(void)
     const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
     const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
     if (!hint || SDL_atoi(hint)) {
     if (!hint || SDL_atoi(hint)) {
         /* Default behavior, accelerometer as joystick */
         /* Default behavior, accelerometer as joystick */
-        numjoysticks++;
+        numjoysticks = 1;
     }
     }
 
 
     return numjoysticks;
     return numjoysticks;