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Darwin: fix detection of Xbox One S controller

Firmware revision 3.1.1221.0 changes the mapping of the Xbox One S
controller in Bluetooth mode. Aside from changing the layout of
other buttons, this revision also changes the triggers to act as
Accelerator and Brake axes from the simulation controls page.

The Darwin sysjoystick code didn't previously map anything at these
axes, making it impossible to detect input on these two buttons.
Misty De Meo 9 vuotta sitten
vanhempi
commit
ca89d9b593
1 muutettua tiedostoa jossa 2 lisäystä ja 0 poistoa
  1. 2 0
      src/joystick/darwin/SDL_sysjoystick.c

+ 2 - 0
src/joystick/darwin/SDL_sysjoystick.c

@@ -248,6 +248,8 @@ AddHIDElement(const void *value, void *parameter)
                         switch (usage) {
                             case kHIDUsage_Sim_Rudder:
                             case kHIDUsage_Sim_Throttle:
+                            case kHIDUsage_Sim_Accelerator:
+                            case kHIDUsage_Sim_Brake:
                                 if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) {
                                     element = (recElement *) SDL_calloc(1, sizeof (recElement));
                                     if (element) {