@@ -4168,9 +4168,8 @@ static VulkanBuffer *VULKAN_INTERNAL_CreateBuffer(
renderer->logicalDevice,
buffer->buffer,
NULL);
-
SDL_free(buffer);
- return NULL;
+ SET_STRING_ERROR_AND_RETURN("Failed to bind memory for buffer!", NULL);
}
buffer->usedRegion->vulkanBuffer = buffer; // lol