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@@ -1955,7 +1955,7 @@ static int SDLCALL video_getSetWindowState(void *arg)
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SDL_Rect display;
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SDL_WindowFlags flags;
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int windowedX, windowedY;
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- int currentX, currentY;
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+ int currentX = 0, currentY = 0;
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int desiredX = 0, desiredY = 0;
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int windowedW, windowedH;
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int currentW, currentH;
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