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Sync SDL3 wiki -> header

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SDL Wiki Bot hai 4 días
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Modificáronse 2 ficheiros con 10 adicións e 9 borrados
  1. 8 7
      include/SDL3/SDL_main.h
  2. 2 2
      include/SDL3/SDL_render.h

+ 8 - 7
include/SDL3/SDL_main.h

@@ -664,13 +664,14 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
 /**
  * Callback from the application to let the suspend continue.
  *
- * This should be called in response to an `SDL_EVENT_DID_ENTER_BACKGROUND` event,
- * which can be detected via event watch. However, do NOT call this function
- * directly from within an event watch callback. Instead, wait until the app has
- * suppressed all rendering operations, then call this from the application
- * render thread.
- *
- * When using SDL_Render, this should be called after calling SDL_GDKSuspendRenderer.
+ * This should be called in response to an `SDL_EVENT_DID_ENTER_BACKGROUND`
+ * event, which can be detected via event watch. However, do NOT call this
+ * function directly from within an event watch callback. Instead, wait until
+ * the app has suppressed all rendering operations, then call this from the
+ * application render thread.
+ *
+ * When using SDL_Render, this should be called after calling
+ * SDL_GDKSuspendRenderer.
  *
  * When using SDL_GPU, this should be called after calling SDL_GDKSuspendGPU.
  *

+ 2 - 2
include/SDL3/SDL_render.h

@@ -3093,7 +3093,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyGPURenderState(SDL_GPURenderState *s
  *
  * This function MUST be called on the application's render thread.
  *
- * \param renderer the renderer which should suspend operation
+ * \param renderer the renderer which should suspend operation.
  *
  * \since This function is available since SDL 3.6.0.
  *
@@ -3110,7 +3110,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendRenderer(SDL_Renderer *renderer);
  *
  * This function MUST be called on the application's render thread.
  *
- * \param renderer the renderer which should resume operation
+ * \param renderer the renderer which should resume operation.
  *
  * \since This function is available since SDL 3.6.0.
  *