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@@ -4360,7 +4360,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf(void);
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/**
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* Generate 32 pseudo-random bits.
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*
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- * You likely want to use SDL_rand() to get a psuedo-random number instead.
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+ * You likely want to use SDL_rand() to get a pseudo-random number instead.
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*
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* There are no guarantees as to the quality of the random sequence produced,
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* and this should not be used for security (cryptography, passwords) or where
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@@ -4445,7 +4445,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf_r(Uint64 *state);
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/**
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* Generate 32 pseudo-random bits.
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*
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- * You likely want to use SDL_rand_r() to get a psuedo-random number instead.
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+ * You likely want to use SDL_rand_r() to get a pseudo-random number instead.
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*
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* There are no guarantees as to the quality of the random sequence produced,
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* and this should not be used for security (cryptography, passwords) or where
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