SDL Wiki Bot 2 лет назад
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d885d5c310
1 измененных файлов с 2 добавлено и 2 удалено
  1. 2 2
      include/SDL3/SDL_audio.h

+ 2 - 2
include/SDL3/SDL_audio.h

@@ -328,8 +328,8 @@ extern DECLSPEC char *SDLCALL SDL_GetAudioDeviceName(SDL_AudioDeviceID devid);
  * device.
  *
  * You can also use this to request the current device buffer size. This is
- * specified in sample frames and represents the amount of data SDL will
- * feed to the physical hardware in each chunk. This can be converted to
+ * specified in sample frames and represents the amount of data SDL will feed
+ * to the physical hardware in each chunk. This can be converted to
  * milliseconds of audio with the following equation:
  *
  * `ms = (int) ((((Sint64) frames) * 1000) / spec.freq);`