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@@ -243,22 +243,26 @@ bool HAIKU_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
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display_mode this_bmode;
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display_mode *bmodes;
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uint32 count, i;
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+ bool r = false;
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// Get graphics-hardware supported modes
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- if (bscreen.GetModeList(&bmodes, &count) == B_OK && bscreen.GetMode(&this_bmode) == B_OK)
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+ if (bscreen.GetModeList(&bmodes, &count) == B_OK)
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{
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- for (i = 0; i < count; ++i) {
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- // FIXME: Apparently there are errors with colorspace changes
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- if (bmodes[i].space == this_bmode.space) {
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- _BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
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- SDL_AddFullscreenDisplayMode(display, &mode);
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+ if (bscreen.GetMode(&this_bmode) == B_OK)
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+ {
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+ for (i = 0; i < count; ++i) {
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+ // FIXME: Apparently there are errors with colorspace changes
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+ if (bmodes[i].space == this_bmode.space) {
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+ _BDisplayModeToSdlDisplayMode(&bmodes[i], &mode);
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+ SDL_AddFullscreenDisplayMode(display, &mode);
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+ }
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}
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+ r = true;
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}
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free(bmodes); // This should NOT be SDL_free()
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- return true;
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}
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- return false;
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+ return r;
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}
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