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Sync SDL3 wiki -> header

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SDL Wiki Bot il y a 2 mois
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1 fichiers modifiés avec 0 ajouts et 1 suppressions
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      include/SDL3/SDL_gpu.h

+ 0 - 1
include/SDL3/SDL_gpu.h

@@ -3674,7 +3674,6 @@ extern SDL_DECLSPEC void SDLCALL SDL_BindGPUComputePipeline(
  * Be sure your shader is set up according to the requirements documented in
  * Be sure your shader is set up according to the requirements documented in
  * SDL_CreateGPUComputePipeline().
  * SDL_CreateGPUComputePipeline().
  *
  *
- *
  * \param compute_pass a compute pass handle.
  * \param compute_pass a compute pass handle.
  * \param first_slot the compute sampler slot to begin binding from.
  * \param first_slot the compute sampler slot to begin binding from.
  * \param texture_sampler_bindings an array of texture-sampler binding
  * \param texture_sampler_bindings an array of texture-sampler binding