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gpu: Update the CHECK_DEVICE_MAGIC comments one more time.

Me fail English? That's unpossible!
Ethan Lee 1 mese fa
parent
commit
e8065ad9a0
1 ha cambiato i file con 3 aggiunte e 3 eliminazioni
  1. 3 3
      src/gpu/SDL_gpu.c

+ 3 - 3
src/gpu/SDL_gpu.c

@@ -22,9 +22,9 @@
 #include "SDL_sysgpu.h"
 #include "SDL_sysgpu.h"
 
 
 /* Normally this macro would use something like SDL_IsObjectValid, but in GPU's
 /* Normally this macro would use something like SDL_IsObjectValid, but in GPU's
- * case we prioritize performance and be more trusting of application behavior
- * than, say, SDL_Render, so trust that applications will be careful about
- * disposing the device and its resources.
+ * case we can prioritize performance and be more trusting of application
+ * behavior than, say, SDL_Render, so trust that applications will be careful
+ * about disposing the device and its resources.
  * -flibit
  * -flibit
  */
  */
 #define CHECK_DEVICE_MAGIC(device, retval)  \
 #define CHECK_DEVICE_MAGIC(device, retval)  \