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@@ -237,6 +237,13 @@ Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata)
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SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
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SDL_MouseEventTapData *tapdata = (SDL_MouseEventTapData*)driverdata->tapdata;
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int status;
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int status;
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+ if (tapdata == NULL) {
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+ /* event tap was already cleaned up (possibly due to CGEventTapCreate
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+ * returning null.)
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+ */
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+ return;
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+ }
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+
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/* Ensure that the runloop has been started first.
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/* Ensure that the runloop has been started first.
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* TODO: Move this to InitMouseEventTap, check for error conditions that can
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* TODO: Move this to InitMouseEventTap, check for error conditions that can
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* happen in Cocoa_MouseTapThread, and fall back to the non-EventTap way of
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* happen in Cocoa_MouseTapThread, and fall back to the non-EventTap way of
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