Sam Lantinga
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f66fe7e221
Replaced SDL_GetJoystickCaps() with joystick properties
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2 years ago |
Sam Lantinga
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3b55c7d1f4
Shortened SDL property names
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2 years ago |
Ryan C. Gordon
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8814095aa8
main: Indented SDL_main headers for readability, removed SDL2 compat macros.
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2 years ago |
Ryan C. Gordon
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b8081e8e35
video: lowercase some video backend names.
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2 years ago |
Sam Lantinga
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594eef99ec
Added a migration note about SDL_TouchID and SDL_FingerID
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2 years ago |
Sam Lantinga
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95a67278d1
Updated documentation after 2654c52d0e03578ea002dc62603a3f48e1353829
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2 years ago |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2 years ago |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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2 years ago |
Sam Lantinga
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7a069cc4b0
Allow optimizing memcpy and memset where possible
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2 years ago |
Sam Lantinga
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308906ba25
Added SDL_FlipSurface() to flip a surface vertically or horizontally
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2 years ago |
Edoardo Lolletti
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b19d43a74d
Add SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to migration readme
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2 years ago |
Sam Lantinga
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fc0c774976
Renamed SDL_ThreadID() to SDL_GetCurrentThreadID()
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2 years ago |
Sam Lantinga
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464f4d19fe
Removed obsolete XInput mapping hint
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2 years ago |
Sam Lantinga
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c540c77756
Removed SDL_INIT_EVERYTHING
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2 years ago |
Sam Lantinga
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a2665f54c8
Updated the atomic API for SDL 3.0 naming conventions
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2 years ago |
Sam Lantinga
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fb898d6df0
Clarify that desktop mode is the non-exclusive borderless fullscreen mode
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2 years ago |
Sam Lantinga
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f224af5ac5
Updated Haptic API for SDL 3.0 conventions
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2 years ago |
Sam Lantinga
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7eae08cfc4
Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture()
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2 years ago |
Sam Lantinga
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1a13dae219
Added constant definitions for SDL properties
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2 years ago |
Sam Lantinga
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21c80ac843
Added a practical example of confirm/cancel gamepad button handling
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2 years ago |
Frank Praznik
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73d02184d7
docs: Add Wayland to the SysWM migration example
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2 years ago |
Sam Lantinga
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ebd7f9adbd
Fixed warning C4245: 'initializing': conversion from 'int' to 'Uint32', signed/unsigned mismatch in SDL_video.c
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2 years ago |
Sam Lantinga
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39e24e52c8
Fixed example of creating a window with properties
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2 years ago |
Sam Lantinga
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dc450ba908
Added an example of creating a window with position
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2 years ago |
Sam Lantinga
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ce4fe32ce3
Added documentation for getting the X11 display from an SDL window
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2 years ago |
Sam Lantinga
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327d31a5d9
Added documentation for getting the NSWindow from an SDL window
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2 years ago |
Sam Lantinga
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3976bbef2a
Added documentation for getting the X11 window from an SDL window
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2 years ago |
Sylvain
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ffd82fb7c4
Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().
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2 years ago |
Sylvain
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5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
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2 years ago |
Sam Lantinga
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4bb5e1f0f9
Added migration notes for migrating Steam Input support from SDL2 to SDL3
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2 years ago |