Sam Lantinga
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f2074d7af3
Updated copyright for 2025
|
1 anno fa |
Sam Lantinga
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 anno fa |
Sam Lantinga
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 anno fa |
Sam Lantinga
|
8f546bb3c9
Use C99 bool internally in SDL
|
1 anno fa |
Sam Lantinga
|
6501e90018
Use C++ style comments consistently in SDL source code
|
1 anno fa |
Ozkan Sezer
|
aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
|
2 anni fa |
Anonymous Maarten
|
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
|
2 anni fa |
chalonverse
|
3a4ac15a27
Make Xbox GDK code public (and fix some GDK code rot) (#8844)
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2 anni fa |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
2 anni fa |
Anonymous Maarten
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
3 anni fa |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 anni fa |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
3 anni fa |
chalonverse
|
f317d619cc
Xbox GDKX support (#5869)
|
3 anni fa |