Sam Lantinga
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033df70d4c
SDL_DelayNS() will attempt to sleep exactly the requested amount of time
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1 gadu atpakaļ |
Anonymous Maarten
|
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
|
2 gadi atpakaļ |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
2 gadi atpakaļ |
Sam Lantinga
|
cb73bed6eb
SDL API renaming: SDL TLS functions
|
2 gadi atpakaļ |
Sam Lantinga
|
e92e4d8b50
Save waitable timers in thread local storage instead of continuously allocating and freeing them
|
2 gadi atpakaļ |
Sam Lantinga
|
737aa881fa
Updated source to match SDL function prototype style
|
2 gadi atpakaļ |
Sam Lantinga
|
56522034db
Fixed building with Visual Studio 2010
|
3 gadi atpakaļ |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 gadi atpakaļ |
Sam Lantinga
|
86c6376140
Fixed integral constant overflow
|
3 gadi atpakaļ |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 gadi atpakaļ |
Sam Lantinga
|
8121bbd083
Convert ticks to 64-bit, added nanosecond precision to the API
|
3 gadi atpakaļ |
Sam Lantinga
|
5750bcb174
Update for SDL3 coding style (#6717)
|
3 gadi atpakaļ |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
3 gadi atpakaļ |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
3 gadi atpakaļ |
Rémy Tassoux
|
a94d2e929d
Prevent the delay conversion result from being truncated to 32bits
|
3 gadi atpakaļ |
Rémy Tassoux
|
7d5ffbdab7
Use CREATE_WAITABLE_TIMER_HIGH_RESOLUTION flag in SDL_Delay on Windows 10 version 1803 and later
|
3 gadi atpakaļ |
Sam Lantinga
|
a635a485bc
Re-added WinRT support until we're sure that it's no longer being used
|
3 gadi atpakaļ |
Ozkan Sezer
|
dc2a3e06e9
removed WinRT support.
|
3 gadi atpakaļ |
chalonverse
|
f317d619cc
Xbox GDKX support (#5869)
|
3 gadi atpakaļ |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
4 gadi atpakaļ |
Ryan C. Gordon
|
99c9727dc0
timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days.
|
4 gadi atpakaļ |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
5 gadi atpakaļ |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 gadi atpakaļ |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
7 gadi atpakaļ |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
8 gadi atpakaļ |
Sam Lantinga
|
de91b1248f
Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
|
8 gadi atpakaļ |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
9 gadi atpakaļ |
Philipp Wiesemann
|
f31ce3fb33
Windows: Fixed not removing the always added hint callback on quit.
|
9 gadi atpakaļ |
Alex Szpakowski
|
33af421d7b
Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in SDL_Delay. This ensures the Windows system timer resolution is properly set before Sleep is called.
|
10 gadi atpakaļ |
Sam Lantinga
|
42065e785d
Updated copyright to 2016
|
10 gadi atpakaļ |