Frank Praznik
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05f779f61e
wayland: Cap the max key repeat elapsed time
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10 meses atrás |
Frank Praznik
|
20e8ac0075
wayland: Fix keymap changed event spam with non-latin keyboard layouts
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10 meses atrás |
kyle-sylvestre
|
b8e055ce64
use SDL style - else on same line as closing brace
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10 meses atrás |
kyle-sylvestre
|
8e22194217
get preferred locales on android
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10 meses atrás |
Anthony Fisher
|
c08b1049d3
gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)
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10 meses atrás |
Francisco Javier Trujillo Mata
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c89357bf60
Fix wrong callback type
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11 meses atrás |
Logan
|
f4942b3eae
GPU: Update D3D12 to create multisample textures with default MSAA alignment
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10 meses atrás |
Frank Praznik
|
c7549eb0b6
wayland: Set the text input cursor rect properly
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10 meses atrás |
krizej
|
3be57ec774
docs: fix man page return value section generation
|
10 meses atrás |
cosmonaut
|
2dad6534b8
GPU: Add missing compute-writeable texture formats
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10 meses atrás |
Sam Lantinga
|
992e4c59bd
Fixed rare crash trying to interrupt SDL_WaitEvent()
|
11 meses atrás |
SDL Wiki Bot
|
4db8fe2f9b
Sync SDL3 wiki -> header
|
11 meses atrás |
Frank Praznik
|
6c61a94a4b
wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value
|
11 meses atrás |
Sam Lantinga
|
25f2376e79
Fixed touch not being delivered as mouse events by default on Vita
|
11 meses atrás |
Joe [ReRezd]
|
afd1e51023
Fix: GameCube controller adapter hotplug not working
|
11 meses atrás |
Ethan Lee
|
510126ee63
gpu: Check shader format support in PrepareDriver
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11 meses atrás |
Logan
|
8289656a4e
GPU: Update to set supported shader formats inside CreateDevice
|
11 meses atrás |
SDL Wiki Bot
|
514d96de07
Sync SDL3 wiki -> header
|
11 meses atrás |
Eduard Gushchin
|
d6a99752b7
Fix properties name in SDL_CreateGPUDeviceWithProperties
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11 meses atrás |
Caleb Heuer
|
3dceb728b7
Suppress spammy gamepad and joystick update events
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11 meses atrás |
Frank Praznik
|
b0a282e31f
wayland: Enable relative pointer mode based on the window flag
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11 meses atrás |
danginsburg
|
968222e74f
Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus.
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11 meses atrás |
ScolderCreations
|
d16371b923
Fix reference to nonexistent "README-3ds.md"
|
11 meses atrás |
Stéphane GINIER
|
945eb6dc87
MacOS: fix cocoa clipboard text
|
11 meses atrás |
Evan Hemsley
|
b08d79b832
GPU: Check that a texture format is valid for compute writes (#13044)
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11 meses atrás |
Evan Hemsley
|
604c192154
GPU: Always return NULL if beginning a pass fails an assert check
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11 meses atrás |
cosmonaut
|
252129f433
GPU: Debug mode layer and level index checks
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11 meses atrás |
Sam Lantinga
|
db154c8b9b
Added HIDAPI mapping for the 8BitDo SF30 Pro
|
11 meses atrás |
Sam Lantinga
|
ec685e87fd
Clarify logic in UpdateLogicalPresentation()
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11 meses atrás |
Frank Praznik
|
8aa5b97bb5
renderer: Always use the output size when updating the main view
|
11 meses atrás |