Histórico de Commits

Autor SHA1 Mensagem Data
  Andreas Schiffler 09b3b7e78b Fix error assert for negative cases of pixels_getPixelFormatName test há 12 anos atrás
  Sam Lantinga 6a71d99233 Added patch notes for 2.0.1 há 12 anos atrás
  Sam Lantinga 2348e426c7 Fixed whitespace há 12 anos atrás
  Sam Lantinga 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 há 12 anos atrás
  Sam Lantinga 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework há 12 anos atrás
  Sam Lantinga 50da48eebf We don't have API changes documented yet. há 12 anos atrás
  Sam Lantinga bcf5472d16 Fixed bug 2073 - Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode há 12 anos atrás
  Sam Lantinga d08634e2c6 Better fix for bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings há 12 anos atrás
  Sam Lantinga c10389cf5b Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework há 12 anos atrás
  Sam Lantinga b8b9bfbe5b Fixed some warnings building for 64-bit Windows há 12 anos atrás
  Sam Lantinga 11d38d696e Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function há 12 anos atrás
  Sam Lantinga 80930559a3 Fixed bug 2012 - Algorithm logic getting wrong in ComputeOutCode há 12 anos atrás
  Sam Lantinga 6f76bc290a Fixed bug 2061 - SDL_filesystem API not built using cmake há 12 anos atrás
  Sam Lantinga deb8086b08 Fixed bug 2072 - Make OS X's filesystem calls use -[NSString fileSystemRepresentation] há 12 anos atrás
  Sam Lantinga 360c3d853a Better cleanup if OpenGL initialization fails há 12 anos atrás
  Sam Lantinga 5697089d98 Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z há 12 anos atrás
  Sam Lantinga a503dabe01 Fixed a crash initializing Android touch IDs há 12 anos atrás
  Sam Lantinga f8c11bb955 Fixed the status bar visibility in iOS 7 há 12 anos atrás
  Sam Lantinga 85c2e2367c Fixed Y axis inversion on iOS; positive is up, negative is down. há 12 anos atrás
  Sam Lantinga 08fa8da77c Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings há 12 anos atrás
  Sam Lantinga 4ca34ad4a4 Prevent conflicts when linking both SDL2 and SDL2_gfx há 12 anos atrás
  Sam Lantinga aa86e05d21 Fixed windows compile há 12 anos atrás
  Sam Lantinga f5fa492e26 Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. há 12 anos atrás
  Sam Lantinga 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms há 12 anos atrás
  Ryan C. Gordon d710399671 Fix some edge cases in XInput haptic timing. há 12 anos atrás
  Ryan C. Gordon dddb878761 Disable Win32 thread naming again. See Bugzilla #2089. há 12 anos atrás
  Ryan C. Gordon 0e699eb5bb Added SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (thanks, David!). há 12 anos atrás
  Ryan C. Gordon d1bde399af Backed out changeset 737771c47c6f, done testing Buildbot changes. há 12 anos atrás
  Ryan C. Gordon df3680846b Intentionally breaking Windows and Raspberry Pi builds to test Buildbot change. há 12 anos atrás
  Ryan C. Gordon f28c7fe8a5 Backed out hg changeset add2dbe99fe2. REFGUID is apparently a const type. há 12 anos atrás