Commit History

Author SHA1 Message Date
  Caleb Cornett 113eb6f01d gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions 1 year ago
  Ethan Lee db817a37f4 gpu: Fix forward declaration and inclusion of PrivateGPUDriver 1 year ago
  Sam Lantinga 2e346d7166 Added 32-bit texture formats to Texture_GetBlockWidth() and Texture_GetBlockHeight() 1 year ago
  Evan Hemsley fb6df93384 GPU: Add name properties to resources (#11946) 1 year ago
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 year ago
  Lucas Murray b2c2a483e8 GPU: Rename HDR10_ST2048 to HDR10_ST2084 1 year ago
  Evan Hemsley 3ee39f6c3f GPU: Revise swapchain acquisition (#11633) 1 year ago
  Anonymous Maarten fb71b44231 gpu: define EXPAND_ARRAY_IF_NEEDED macro once and make it function-like 1 year ago
  Evan Hemsley fa5f84fb6e GPU: Add SetGPUAllowedFramesInFlight (#11599) 1 year ago
  Evan Hemsley 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) 1 year ago
  Evan Hemsley b4dff42dcd GPU: Add SDL_CancelGPUCommandBuffer (#11316) 1 year ago
  cosmonaut 00bb81de76 GPU: Allow size queries on depth formats 1 year ago
  Evan Hemsley 6ea4a66451 GPU: Add SDL_CalculateGPUTextureFormatSize (#11146) 1 year ago
  Caleb Cornett 3db10a6b2c GPU: ASTC block size fixes (#11157) 1 year ago
  Delta 8e6ead2f7b [GPU] Added ASTC texture format support (#11116) 1 year ago
  Evan Hemsley afdf325fb4 GPU: Add swapchain dimension out params (#11003) 1 year ago
  Evan Hemsley 05d0656bd6 GPU: Simultaneous compute pass read-write (#10965) 1 year ago
  Evan Hemsley be401dd1e3 GPU: More robust error reporting (#10958) 1 year ago
  Ethan Lee 96e147b2b9 gpu: Rework driver name queries, add GetGPUShaderFormats 1 year ago
  Caleb Cornett a45a2caf49 GPU: Rename VertexBinding to VertexBufferDescription (#10811) 1 year ago
  Evan Hemsley 66489f91bb GPU: Cube Arrays (#10800) 1 year ago
  Caleb Cornett ddd5723e2e GPU: Remove pitch parameters from indirect draw calls (#10803) 1 year ago
  Evan Hemsley 2b8a349b26 Add SDL_BindGPUComputeSamplers (#10778) 1 year ago
  Evan Hemsley 0b6f993dea GPU: Zero-init handling (#10786) 1 year ago
  Evan Hemsley 668e2f82d2 Add load op and clear color to SDL_BlitGPUTexture (#10767) 1 year ago
  Caleb Cornett 9730f62e8c GPU: Rename struct members and parameters for SDL3 naming conventions (#10730) 1 year ago
  Caleb Cornett 2d4eb29c37 Add SDL_SetGPUBlendConstants, SDL_SetGPUStencilReference (#10704) 1 year ago
  Evan Hemsley 1788be8547 GPU: Add const to some function parameters (#10694) 1 year ago
  Andrei Alexeyev fb7245fb93 GPU: Add support for more texture formats (#10641) 1 year ago
  Andrei Alexeyev d4b8072614 GPU: Fix and generalize BytesPerRow() and BytesPerImage() (#10663) 1 year ago