Commit History

Author SHA1 Message Date
  Ryan C. Gordon 1373e8909a Try to build with GCC's -Wdeclaration-after-statement. 10 years ago
  Ryan C. Gordon 15bc7aea64 Mac: allows apps to use OpenGL on a slower, integrated GPU. 10 years ago
  Ryan C. Gordon 7678b1db88 Patch to compile on C89 compilers. 10 years ago
  Ryan C. Gordon 6df5e1e535 x11: Support _NET_WM_USER_TIME and give _NET_ACTIVE_WINDOW a valid timestamp. 10 years ago
  Ryan C. Gordon 9fcf5d7d4d CMake: Don't link directly to libGL on Unix. 10 years ago
  Ryan C. Gordon 1240f8e0a6 CMake: Don't make a libSDL2.so symlink on Mac OS X (do .dylib instead). 10 years ago
  Ryan C. Gordon fa8c83c1c1 Remove almost all instances of "volatile" keyword. 10 years ago
  Sam Lantinga 21f66ea295 Added tag release-2.0.4 for changeset 5596f75b34e8 10 years ago
  Sam Lantinga e2fd1c0fe3 Backed out commit 80ce90dbc266, this causes Visual Studio build failure on buildbot 10 years ago
  Sam Lantinga 68a3272852 Fixed sed error on Mac OS X and updated copyright on a few last files 10 years ago
  Sam Lantinga ac444cd313 Fixed bug 3092 - Statically link sdl2 with /MT for msvc 10 years ago
  Sam Lantinga 42065e785d Updated copyright to 2016 10 years ago
  Philipp Wiesemann 5ba1fd9bb1 Fixed typo in README for iOS. 10 years ago
  Philipp Wiesemann 4a93dae4cd Added brackets to function names in header comments so doxygen links them. 10 years ago
  Alex Szpakowski 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 10 years ago
  Alex Szpakowski b0d8dfcd8a CMake: Fixed building for Windows with VS2015 (bug #3080). 10 years ago
  David Ludwig 44c0b2da87 WinRT: minor code-comment cleanups 10 years ago
  David Ludwig 6823a22162 WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore) 10 years ago
  David Ludwig d8aa066288 Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong 10 years ago
  David Ludwig 854cf7ac40 Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen 10 years ago
  Philipp Wiesemann 9d789ebe0d Updated configure script. 10 years ago
  Philipp Wiesemann c41feca5de Fixed a crash if creating accelerated renderer after accessing window surface. 10 years ago
  Ryan C. Gordon 696cd7975c NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!). 10 years ago
  Ryan C. Gordon ce0f90ffb9 NetBSD: improved joystick support (thanks, Thomas!). 10 years ago
  Ryan C. Gordon 2254932b3e Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!). 10 years ago
  Ryan C. Gordon 18c7d6df21 XRandR: fixed primary output detection logic (thanks, "winterknight"!). 10 years ago
  Ryan C. Gordon 326b357804 Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!). 10 years ago
  Ryan C. Gordon 61518bce6b CMake: Changes to get CMake project to work with Android (thanks, Martin!). 10 years ago
  Ryan C. Gordon 7e679ed2c1 CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!). 10 years ago
  Ryan C. Gordon c9927bbb17 CMake: don't try to use the Linux joystick code on Android (thanks, Martin!). 10 years ago