Commit History

Upphovsman SHA1 Meddelande Datum
  David Ludwig 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 år sedan
  David Ludwig 62c781eaff WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint 12 år sedan
  Sam Lantinga 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 12 år sedan
  Sam Lantinga cf5e5a8360 Added a hint to create the D3D device in thread-safe mode: SDL_HINT_RENDER_DIRECT3D_THREADSAFE 12 år sedan
  Sam Lantinga 3ef5a97706 Fixed the name of the environment variable to match the name of the hint. 12 år sedan
  Edward Rudd 869a707612 add in High DPI support (aka Retina) 12 år sedan
  Gabriel Jacobo dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 år sedan