Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 171e306dbf Enable the 5th player LED on the DualSense controller %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d6c725d522 Removed misleading comment %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0c85173d5b Fixed connecting and disconnecting real-joysticks closing virtual joysticks in Emscripten (thanks David!) %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer 7555701def autotools: fix linux joystick breakage after commit 221d6ea8a8ca %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 065d80716b hidapi: Avoid memcpy'ing to NULL. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 9d7feaaf9e coreaudio: If paused, clear any pending stream data. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d5896f9010 Fixed memory leak in XInput code %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 64a7e75dd3 Only save ibus_addr_file after we've successfully read an address from it. %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer 93e51dd33e fix a possible memory leak in SDL_vasprintf() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e8f4045d0b Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga aa129c9257 Fixed potential uninitialized memory access (thanks Mathieu!) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4c2eb6b95d Use the default UCS2/UCS4 conversion rather than non-portable INTERNAL encoding %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer e226008d83 configure: move HAVE_LINUX_INPUT_H to CheckInputEvents() %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 8b1b6734f6 cmake: fold HAVE_INPUT_EVENTS into HAVE_LINUX_INPUT_H %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 97c2bdf256 Added patch note for SDL_GDKGetDefaultUser() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 20ecd2afcb Check to make sure the Windows joystick device has buttons and axes %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 517db6d887 cmake: reset check state before testing -fobjc-arc %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 20630b2e6c cmake: check -fobjc-arc compiler flag on Apple platforms %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 7774de0fe3 cmake: file(RELATIVE_PATH) needs 2 absolute paths %!s(int64=2) %!d(string=hai) anos
  Frank Praznik 60e8ff16dc wayland: Sanity check pointers and protocols before confining %!s(int64=2) %!d(string=hai) anos
  Frank Praznik 19c3e125ba wayland: Check the relative pointer handle before destroying %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 832afa81a1 Fixed making the EGL context current when resuming on Android %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer b29128994e CI: change FreeBSD CI runner to cross-platform-actions. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 1db0bd3fc0 Added support for the HP HyperX Clutch Gladiate controller %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon cba6090398 n3ds: Check that audio thread name starts with "SDLAudioP" %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4194a902e8 Added support for "%[]" sscanf syntax %!s(int64=2) %!d(string=hai) anos
  ds-sloth 3823ba1ded n3ds systhread - use 80kb thread stack size as default, remove hard cap %!s(int64=2) %!d(string=hai) anos
  ds-sloth 301ee21f33 n3ds systhread - prefer to put audio thread on system core %!s(int64=2) %!d(string=hai) anos
  ds-sloth 6623c87d0b SDL_n3dsaudio.c - don't risk leaving current_priority uninitialized %!s(int64=2) %!d(string=hai) anos
  ds-sloth 070f57820f SDL_n3dsaudio.h: use triple buffering %!s(int64=2) %!d(string=hai) anos