Sam Lantinga
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17520c2e6e
Removed SDL_RendererFlags
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1 жил өмнө |
Sam Lantinga
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fc62dfc6e2
Added properties for the swap chain in the direct3d11 and direct3d12 renderers
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1 жил өмнө |
Sam Lantinga
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598b4e0a1f
Removed the limit on the number of supported renderer texture formats
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1 жил өмнө |
Sam Lantinga
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53bec8b7b7
Fixed updating NV12 textures when using the D3D11 render driver
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2 жил өмнө |
Sam Lantinga
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eb26f439d8
Fixed crash when the graphics driver is upgraded while the renderer is running
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2 жил өмнө |
Ryan C. Gordon
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39c8434f5f
render: Manage memory for SDL_Renderer* at higher level.
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2 жил өмнө |
Sam Lantinga
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5fa87e29e7
Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE
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2 жил өмнө |
Sam Lantinga
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33eaddc565
Cleaned up various type conversion issues
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2 жил өмнө |
Sam Lantinga
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1e0bac288b
Use the hlsli extension for shader includes
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2 жил өмнө |
Sam Lantinga
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2bedd7f02e
Fixed pitch alignment when updating SDL_PIXELFORMAT_P010 textures
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2 жил өмнө |
Sam Lantinga
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d0af01e7d4
If the viewport changes the cliprect should be updated
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2 жил өмнө |
Sam Lantinga
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aeae202207
Make sure we actually have an HDR10 texture in the HDR10 shader
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2 жил өмнө |
Sam Lantinga
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0f973f3eb4
Removed SDL_RENDERCMD_SETCOLORSCALE, which ended up being a noop on all renderers
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2 жил өмнө |
Sam Lantinga
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54c2ba6afd
Added the Chrome HDR tonemap operator
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2 жил өмнө |
Sam Lantinga
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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2 жил өмнө |
Ozkan Sezer
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aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2 жил өмнө |
Sam Lantinga
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faeb2b1f22
Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019
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2 жил өмнө |
Sam Lantinga
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1c4c29b7ad
Fixed a swap chain leak and a double-free in testffmpeg.c
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2 жил өмнө |
Sam Lantinga
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ba074acad4
Implemented scRGB colorspace and HDR support on macOS
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2 жил өмнө |
Sam Lantinga
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d4caef5b89
Generalize SDR white level handling into a color scale
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2 жил өмнө |
Sam Lantinga
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b05ea8e04e
Updated direct3d12 renderer with HDR10 and SDR whitelevel support
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2 жил өмнө |
Sam Lantinga
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c3e4481d56
Use a reasonable default for unspecified YUV colorspace
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2 жил өмнө |
Sam Lantinga
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240158f3e8
Scale SDR content to SDR whitelevel when HDR is enabled
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2 жил өмнө |
Sam Lantinga
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9755e490c0
Workaround for crash at shutdown in testffmpeg
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2 жил өмнө |
Sam Lantinga
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e74171b1ae
Added support for HDR10 video playback on direct3d11
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2 жил өмнө |
Sam Lantinga
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dab77fe29b
Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers
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2 жил өмнө |
Sam Lantinga
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2ad4646a24
Don't release currentOffscreenRenderTargetView, we don't have a reference to it
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2 жил өмнө |
Sam Lantinga
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7271a2040b
Don't force on the D3D11 debug flag
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2 жил өмнө |
Sam Lantinga
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89b9d6cbdc
SDL_RenderReadPixels() now returns a surface
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2 жил өмнө |
Sam Lantinga
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50a805cdd1
Use YUV colorspaces instead of a global YUV conversion mode
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2 жил өмнө |