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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags 1 жил өмнө
  Sam Lantinga fc62dfc6e2 Added properties for the swap chain in the direct3d11 and direct3d12 renderers 1 жил өмнө
  Sam Lantinga 598b4e0a1f Removed the limit on the number of supported renderer texture formats 1 жил өмнө
  Sam Lantinga 53bec8b7b7 Fixed updating NV12 textures when using the D3D11 render driver 2 жил өмнө
  Sam Lantinga eb26f439d8 Fixed crash when the graphics driver is upgraded while the renderer is running 2 жил өмнө
  Ryan C. Gordon 39c8434f5f render: Manage memory for SDL_Renderer* at higher level. 2 жил өмнө
  Sam Lantinga 5fa87e29e7 Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE 2 жил өмнө
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues 2 жил өмнө
  Sam Lantinga 1e0bac288b Use the hlsli extension for shader includes 2 жил өмнө
  Sam Lantinga 2bedd7f02e Fixed pitch alignment when updating SDL_PIXELFORMAT_P010 textures 2 жил өмнө
  Sam Lantinga d0af01e7d4 If the viewport changes the cliprect should be updated 2 жил өмнө
  Sam Lantinga aeae202207 Make sure we actually have an HDR10 texture in the HDR10 shader 2 жил өмнө
  Sam Lantinga 0f973f3eb4 Removed SDL_RENDERCMD_SETCOLORSCALE, which ended up being a noop on all renderers 2 жил өмнө
  Sam Lantinga 54c2ba6afd Added the Chrome HDR tonemap operator 2 жил өмнө
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom 2 жил өмнө
  Ozkan Sezer aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 жил өмнө
  Sam Lantinga faeb2b1f22 Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019 2 жил өмнө
  Sam Lantinga 1c4c29b7ad Fixed a swap chain leak and a double-free in testffmpeg.c 2 жил өмнө
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS 2 жил өмнө
  Sam Lantinga d4caef5b89 Generalize SDR white level handling into a color scale 2 жил өмнө
  Sam Lantinga b05ea8e04e Updated direct3d12 renderer with HDR10 and SDR whitelevel support 2 жил өмнө
  Sam Lantinga c3e4481d56 Use a reasonable default for unspecified YUV colorspace 2 жил өмнө
  Sam Lantinga 240158f3e8 Scale SDR content to SDR whitelevel when HDR is enabled 2 жил өмнө
  Sam Lantinga 9755e490c0 Workaround for crash at shutdown in testffmpeg 2 жил өмнө
  Sam Lantinga e74171b1ae Added support for HDR10 video playback on direct3d11 2 жил өмнө
  Sam Lantinga dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2 жил өмнө
  Sam Lantinga 2ad4646a24 Don't release currentOffscreenRenderTargetView, we don't have a reference to it 2 жил өмнө
  Sam Lantinga 7271a2040b Don't force on the D3D11 debug flag 2 жил өмнө
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 2 жил өмнө
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 2 жил өмнө