Commit History

Auteur SHA1 Bericht Datum
  Ryan C. Gordon 18c59cc969 Merge the SDL3 audio subsystem redesign! 2 jaren geleden
  Semphris d4a867a256 Rename SDL_GetPath to SDL_GetUserFolder 2 jaren geleden
  Ryan C. Gordon 5707e14716 audio: Fix up some things that broke when rebasing the branch against main. 2 jaren geleden
  Ryan C. Gordon 464640440f audio: Added SDL_GetAudioStreamBinding. 2 jaren geleden
  Ryan C. Gordon 01f7b53865 audio: Readded (logical) device pausing. 2 jaren geleden
  Ryan C. Gordon b2e020958f audio: Wrap device access in opening of logical devices. 2 jaren geleden
  Ryan C. Gordon 3d65a2cefe audio: Made SDL_LoadWAV a real function, not just a macro. 2 jaren geleden
  Ryan C. Gordon 56b1bc2198 audio: SDL_AudioStream now has callbacks for Get and Put operations. 2 jaren geleden
  Ryan C. Gordon 905c4fff5b audio: First shot at the SDL3 audio subsystem redesign! 2 jaren geleden
  Sam Lantinga 9db2cb3513 Added SDL_ReloadGamepadMappings() to reset the SDL gamepad mappings 2 jaren geleden
  Sam Lantinga 75e7a6fcfa SDL_AddGamepadMappingsFromFile() has been made into a real function 2 jaren geleden
  Sam Lantinga 0a4e6f6d29 Added SDL_strnlen() and SDL_wcsnlen() 2 jaren geleden
  Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping 2 jaren geleden
  Sam Lantinga f3d6320bac Added SDL_strndup() 2 jaren geleden
  Sam Lantinga a1615dea85 Added SDL_SetGamepadMapping() to set the mapping for a specific device 2 jaren geleden
  Sam Lantinga eb0955ef89 Removed SDL_GamepadBinding from the API 2 jaren geleden
  Sam Lantinga 2e3404db01 Added SDL_GetGamepadPowerLevel() to get the power level directly from a gamepad 2 jaren geleden
  Sam Lantinga 3cbf16b944 Added SDL_GetGamepadInstanceID() 2 jaren geleden
  Sam Lantinga 35876da3c4 Clipboard data API revamp 2 jaren geleden
  Sam Lantinga f010411492 Rename SDL_strtokr() to SDL_strtok_r() 2 jaren geleden
  Sam Lantinga 4aee17b039 Resorted symbols alphabetically 2 jaren geleden
  Sam Lantinga 50b6e5eb7e Implemented SDL_LoadBMP() and SDL_SaveBMP() as functions 2 jaren geleden
  Sam Lantinga 9fe384b696 Fixed display orientation function names for SDL 3.0 convention 2 jaren geleden
  Sam Lantinga e6d1ba2a17 Added the concept of display natural orientation 2 jaren geleden
  Sam Lantinga 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 2 jaren geleden
  Sam Lantinga bc5d074818 Added SDL_nextafter() and SDL_nextafterf() 2 jaren geleden
  Sam Lantinga 281018f169 Make it clear that you can't mix 2D rendering and the window surface API 2 jaren geleden
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions 2 jaren geleden
  Sam Lantinga af45ae7296 Update the SDL HIDAPI API to match upstream hidapi 0.14.0 2 jaren geleden
  Sam Lantinga c9d8a04945 Added SDL_swprintf() and SDL_vswprintf() 2 jaren geleden