Commit History

Автор SHA1 Съобщение Дата
  Ryan C. Gordon 19e937fc2e audio: libsamplerate loading now happens once at init time. преди 9 години
  Ryan C. Gordon 98cc9d10d3 Fixed coding style on a function signature. преди 9 години
  Ryan C. Gordon 53588ff6b8 README-linux: added notes about libsamplerate. преди 9 години
  Sam Lantinga 25b47ea381 Fixed attempting to dynamically load libsamplerate when shared object loading is disabled. преди 9 години
  Sam Lantinga 9d9e92cf46 Fixed bug 3304 - Android black screen on resume преди 9 години
  Sam Lantinga b8ab4eb9a8 SDL_evdev.c: fix building against old kernel headers (K_OFF may not be defined.) преди 9 години
  Sam Lantinga 7e505b0dd3 Don't fail if we can't open the tty, this can be a legitimate use case. преди 9 години
  Sam Lantinga 267c950918 Added mappings for the 8Bitdo NES30 Pro and iBuffalo SNES Controller преди 9 години
  Ryan C. Gordon 70c8bd2481 Fixed a bunch of compiler warnings in the test code. преди 9 години
  Ryan C. Gordon 13f2e54295 x11: make the X11 target work on macOS with Xquartz. преди 9 години
  Ryan C. Gordon 61a3ba303c Replaced a few single-line "//" comments. преди 9 години
  Sam Lantinga e25f4e507d Really fixed blit issue for capehill преди 9 години
  Sam Lantinga e9c2dcdae8 Fixed bug 3469 - Keypresses leak to the console with 2.0.5 преди 9 години
  Sam Lantinga df25258a1e Added configure and cmake support for libsamplerate преди 9 години
  Ryan C. Gordon c5825b698d audio: Don't call a NULL function pointer when clearing audio streams. преди 9 години
  Ryan C. Gordon c1ac4c6835 Better fix for static analysis issue in SDL_DestroyRenderer(). преди 9 години
  Ryan C. Gordon 5fcd454a16 emscripten-buildbot.sh: let user override default SDKDIR. преди 9 години
  Sam Lantinga cbe44f7ff1 Added support for using libsamplerate to do audio resampling преди 9 години
  Sam Lantinga 37f404fb87 Fixed confusion between Ryan's new audio stream and the audio buffer we were calling stream in the callback преди 9 години
  Sam Lantinga 3df77ced1e Just roll back the entire portion of the commit from a8253d439914 which caused bug 3544 until we figure out what the right static analysis fix is. преди 9 години
  Ryan C. Gordon 748f46054f audio: Add an assert to make sure non-streaming audio uses good buffer sizes. преди 9 години
  Sam Lantinga 356c2eadf4 Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture преди 9 години
  Ryan C. Gordon 345c5989f1 haiku: Patched to compile. преди 9 години
  Sam Lantinga 3443dc19f9 Don't do any audio conversion if none is necessary преди 9 години
  Sam Lantinga 41be9756f0 Fixed bug 3546 - SDL_EVDEV_is_console() uses type of wrong size when calling ioctl преди 9 години
  Ryan C. Gordon b3e8db802e audio: rename fake_stream to work_buffer. преди 9 години
  Ryan C. Gordon 992124d4de audio: Fixed SDL_AudioStreamGet() function parameters. преди 9 години
  Ryan C. Gordon 99fc1ef994 naclaudio: Untested attempt to migrate to SDL_AudioStream. преди 9 години
  Ryan C. Gordon 115d0ce71c haikuaudio: Untested attempt to get this working with SDL_AudioStream. преди 9 години
  Ryan C. Gordon 1a90c72dfc emscriptenaudio: don't get stuck in infinite loop if SDL_AudioStreamPut fails. преди 9 години