Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga 1a80fbaae4 Moved the header sections into alphabetical order in README-migration.md há 3 anos atrás
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. há 3 anos atrás
  Sam Lantinga 909b513c33 Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types há 3 anos atrás
  Ryan C. Gordon 182806e39f docs: Updated migration notes for SDL_RWops. há 3 anos atrás
  Ryan C. Gordon d927befcd7 docs: Just adjusting some link text. há 3 anos atrás
  Ryan C. Gordon 7b25f04476 README-migration.md: Point to the SDL_gesture repository. há 3 anos atrás
  Ryan C. Gordon 3b5780ba0a README-migration.md: Updated stdio RWops example code for new API. há 3 anos atrás
  Daniel Gibson ab554c8392 Update doc/README-* for header-only SDL_main há 3 anos atrás
  Ryan C. Gordon 5a2d0b69c8 render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer. há 3 anos atrás
  Ryan C. Gordon a76053352c gesture: Removed the gesture API from SDL3. há 3 anos atrás
  Sylvain c265fb74b0 Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER há 3 anos atrás
  Ryan C. Gordon 7ca0d15d64 events: Changed SDL_GetEventState from a macro to a function. há 3 anos atrás
  Cameron Cawley ee0e9e979c Move intrinsic includes into a private header há 3 anos atrás
  Sam Lantinga b4da4ed95a Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() há 3 anos atrás
  Sam Lantinga b8760a3ffe The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds. há 3 anos atrás
  Sam Lantinga 0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible há 3 anos atrás
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API há 3 anos atrás
  Sylvain Becker ab1f4172e3 Remove SDL_GL_CONTEXT_EGL #6657 (#6683) há 3 anos atrás
  Sam Lantinga a463aca0d1 Simplified SDL_CreateRGBSurface* functions há 3 anos atrás
  Sam Lantinga 1e7e25626b Use SDL_PIXELFORMAT_RGB565, which is the most common 16-bit format há 3 anos atrás
  Sam Lantinga a01759f8f0 Fixed 16-bit RGBA masks há 3 anos atrás
  Sam Lantinga c30b2063e0 Clarified the migration path for SDL_CreateSurface() há 3 anos atrás
  Sylvain Becker 932f61348d Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) há 3 anos atrás
  Sylvain Becker fc4fc5295f Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) há 3 anos atrás
  Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries há 3 anos atrás
  Sam Lantinga 2af4f74e1c Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement há 3 anos atrás
  Sasha Szpakowski 80a9397459 Remove SDL_HINT_IDLE_TIMER_DISABLED. há 3 anos atrás
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` há 3 anos atrás
  Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers há 3 anos atrás
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS há 3 anos atrás