Sam Lantinga
|
1a80fbaae4
Moved the header sections into alphabetical order in README-migration.md
|
há 3 anos atrás |
Ryan C. Gordon
|
3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
|
há 3 anos atrás |
Sam Lantinga
|
909b513c33
Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
|
há 3 anos atrás |
Ryan C. Gordon
|
182806e39f
docs: Updated migration notes for SDL_RWops.
|
há 3 anos atrás |
Ryan C. Gordon
|
d927befcd7
docs: Just adjusting some link text.
|
há 3 anos atrás |
Ryan C. Gordon
|
7b25f04476
README-migration.md: Point to the SDL_gesture repository.
|
há 3 anos atrás |
Ryan C. Gordon
|
3b5780ba0a
README-migration.md: Updated stdio RWops example code for new API.
|
há 3 anos atrás |
Daniel Gibson
|
ab554c8392
Update doc/README-* for header-only SDL_main
|
há 3 anos atrás |
Ryan C. Gordon
|
5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
|
há 3 anos atrás |
Ryan C. Gordon
|
a76053352c
gesture: Removed the gesture API from SDL3.
|
há 3 anos atrás |
Sylvain
|
c265fb74b0
Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER
|
há 3 anos atrás |
Ryan C. Gordon
|
7ca0d15d64
events: Changed SDL_GetEventState from a macro to a function.
|
há 3 anos atrás |
Cameron Cawley
|
ee0e9e979c
Move intrinsic includes into a private header
|
há 3 anos atrás |
Sam Lantinga
|
b4da4ed95a
Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
|
há 3 anos atrás |
Sam Lantinga
|
b8760a3ffe
The `timestamp_us` member of the sensor events has been renamed `sensor_timestamp` and now represents nanoseconds.
|
há 3 anos atrás |
Sam Lantinga
|
0a3262e819
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
|
há 3 anos atrás |
Sam Lantinga
|
8121bbd083
Convert ticks to 64-bit, added nanosecond precision to the API
|
há 3 anos atrás |
Sylvain Becker
|
ab1f4172e3
Remove SDL_GL_CONTEXT_EGL #6657 (#6683)
|
há 3 anos atrás |
Sam Lantinga
|
a463aca0d1
Simplified SDL_CreateRGBSurface* functions
|
há 3 anos atrás |
Sam Lantinga
|
1e7e25626b
Use SDL_PIXELFORMAT_RGB565, which is the most common 16-bit format
|
há 3 anos atrás |
Sam Lantinga
|
a01759f8f0
Fixed 16-bit RGBA masks
|
há 3 anos atrás |
Sam Lantinga
|
c30b2063e0
Clarified the migration path for SDL_CreateSurface()
|
há 3 anos atrás |
Sylvain Becker
|
932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)
|
há 3 anos atrás |
Sylvain Becker
|
fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)
|
há 3 anos atrás |
Sam Lantinga
|
c2432f8d0d
Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries
|
há 3 anos atrás |
Sam Lantinga
|
2af4f74e1c
Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement
|
há 3 anos atrás |
Sasha Szpakowski
|
80a9397459
Remove SDL_HINT_IDLE_TIMER_DISABLED.
|
há 3 anos atrás |
Sam Lantinga
|
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
há 3 anos atrás |
Sam Lantinga
|
63f307fe1f
Remove SDL_config.h from the public headers
|
há 3 anos atrás |
Sam Lantinga
|
cc1f9eb983
Use Apple's nomenclature for macOS and iOS
|
há 3 anos atrás |