Sam Lantinga
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1e0bac288b
Use the hlsli extension for shader includes
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2 vuotta sitten |
Sam Lantinga
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759ade8c90
vulkan: enable samplerYcbcrConversion when creating the device
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2 vuotta sitten |
Sam Lantinga
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48471f7dbd
Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering
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2 vuotta sitten |
Sam Lantinga
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504d8c2fc0
Fixed potential memory leak if vkCreateInstance() fails
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2 vuotta sitten |
Sam Lantinga
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eb5a2e7e7f
Fixed building with SDL_LEAN_AND_MEAN
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2 vuotta sitten |
Sam Lantinga
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2bc2840de5
vulkan: VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 is a 2-plane format
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2 vuotta sitten |
Sam Lantinga
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2bedd7f02e
Fixed pitch alignment when updating SDL_PIXELFORMAT_P010 textures
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2 vuotta sitten |
danginsburg
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812e04fb11
Vulkan Renderer - fix validation error with VkSemaphore reused before signaling. Have one semaphore per-submit rather than using the same one.
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2 vuotta sitten |
Sam Lantinga
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0454e1fdb4
Vulkan: added support for wrapping existing textures
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2 vuotta sitten |
Sam Lantinga
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2adbcce864
Vulkan: wait for all queues to be idle before destroying the device
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2 vuotta sitten |
danginsburg
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0115027116
Vulkan Renderer - fix validation errors:
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2 vuotta sitten |
Sam Lantinga
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0c6a1b636e
Vulkan: added handling for SDL_MATRIX_COEFFICIENTS_UNSPECIFIED
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2 vuotta sitten |
Sam Lantinga
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4017e1370d
Vulkan: cleaned up error handling
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2 vuotta sitten |
Sam Lantinga
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59bbfc1fdd
Vulkan: only advertise YUV formats if the VK_KHR_sampler_ycbcr_conversion extension is available
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2 vuotta sitten |
Sam Lantinga
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bf853823a2
Removed unused YCbCr_matrix from Vulkan shaders
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2 vuotta sitten |
Sam Lantinga
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4513c32bb3
The ycbcrModel should be based on the transfer matrix, not the color primaries
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2 vuotta sitten |
Sam Lantinga
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a241cca9e6
Fixed warning C4090: 'function': different 'const' qualifiers
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2 vuotta sitten |
Sam Lantinga
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fc94c3634e
Fixed signed/unsigned comparison warning
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2 vuotta sitten |
Dan Ginsburg
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ad036d43e9
Vulkan Renderer - implement YcBcCr using VK_KHR_sampler_ycbcr_conversion. (#9169)
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2 vuotta sitten |
Sam Lantinga
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e142bb1b0c
The extension strings are const and don't need to be duplicated
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2 vuotta sitten |
Sam Lantinga
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0997bdd292
Fixed SDL_calloc() calls (should be count, size)
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2 vuotta sitten |
Sam Lantinga
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614630df69
Allow using an external Vulkan device with the vulkan renderer
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2 vuotta sitten |
Sam Lantinga
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81608ad077
Vulkan: fixed creating SDL_PIXELFORMAT_P010 textures
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2 vuotta sitten |
Sam Lantinga
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80d2ef7384
Fixed uploading Vulkan texture with w*bpp != pitch
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2 vuotta sitten |
danginsburg
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935c197059
Fix testautomation failures (including clip rect) - closes #9145. During merging for prep'ing the final PR for the Vulkan Renderer, I misordered a memcpy that regressed several of the testautomation test. From now on, I will make sure to run testautomation on any future PRs before submitting.
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2 vuotta sitten |
danginsburg
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35026cdcba
Vulkan Renderer - robustly handle running out of descriptor sets or constant buffer memory. Closes #9131. My previous implementation of descriptor set handling was naive - it attempted to do VULKAN_IssueBatch when running out of descriptor sets or constant buffer space. For one thing, this had a bug and wasn't working (causing the crash), but moreover it would have resulted in having to flush the GPU. Instead, make the descriptor pools and constant buffer mapped buffers be resizeable so that if we need more it will grow to the size that is needed.
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2 vuotta sitten |
David Gow
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f976881651
Vulkan: Don't invalidate internal state in InvalidateCachedState
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2 vuotta sitten |
David Gow
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c172fb5972
Vulkan: Support 'desired' vs 'required' memory flags (Fix #9310)
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2 vuotta sitten |
David Gow
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1558d52a0a
Vulkan: Only return memory types which are a superset of what we need
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2 vuotta sitten |
Sam Lantinga
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9dbbf0a2f7
Implemented clip rect functionality for the Vulkan renderer
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2 vuotta sitten |