Anonymous Maarten
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4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
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3 лет назад |
Sam Lantinga
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c6443d86c9
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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3 лет назад |
Sylvain
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16bb6a0b3d
Fix warnings about static function and prototype
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3 лет назад |
Sam Lantinga
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698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
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3 лет назад |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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3 лет назад |
Sylvain Becker
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cb6b8b0132
Simplify flags testing (#7220)
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3 лет назад |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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3 лет назад |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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3 лет назад |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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3 лет назад |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 лет назад |
Sam Lantinga
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71f3bf90ed
Improved handling of binding buttons and axes
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3 лет назад |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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3 лет назад |
Sam Lantinga
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324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
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3 лет назад |
Sam Lantinga
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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3 лет назад |
Sam Lantinga
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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3 лет назад |