Jordan Saunders
|
265236d952
Fix two uninitialized variables
|
hace 7 meses |
Jaan Soulier
|
0bbdd86b86
Fix device suitability checks in Vulkan GPU backend to always adhere to priority arrays
|
hace 7 meses |
Wilson Jallet
|
03b14f5211
GPU: Fix Vulkan indexing error for resolve attachment refs (#13768)
|
hace 7 meses |
suleyth
|
bad7075de8
Only add VRAM to deviceRank if asking for a high performance device, and if the device already meets all the requirements.
|
hace 7 meses |
suleyth
|
618f85fafe
Make deviceRank an Uint64 to avoid potential overflow issues in case of future GPUs with huge VRAM
|
hace 7 meses |
suleyth
|
c5b79e5f1b
Pick dedicated GPU with highest VRAM
|
hace 7 meses |
Beyley Cardellio
|
e699f3dca1
GPU: Hold submit lock before waiting for device idle
|
hace 7 meses |
cosmonaut
|
fe6b2161bf
GPU: Fix uninitialized value in Vulkan command buffer structure
|
hace 7 meses |
Frank Praznik
|
42463569d5
GPU: Vulkan backend flags command buffer for cleanup when swapchain is requested
|
hace 8 meses |
cosmonaut
|
c5edf4bd5b
GPU: Bail out of aquiring Vulkan swapchain if window is hidden
|
hace 8 meses |
Cheney Wang
|
d8ac51859e
GPU: Fix wrong Vulkan swapchain size when retrying acquire
|
hace 8 meses |
Petar Popovic
|
f27dbb22f0
Fix two use-after-free warnings
|
hace 8 meses |
Acclution
|
8bd29f7ca3
GPU: Fix Vulkan compute uniform descriptor not being marked as set (#13389)
|
hace 8 meses |
Evan Hemsley
|
bc5c9a686c
GPU: Clean up properties in SDL_ReleaseGPUTexture (#13378)
|
hace 8 meses |
WillyJL
|
4eff36ef53
SDL3 GPU: Fix -Wbool-conversion warnings
|
hace 9 meses |
Sam Lantinga
|
d7939abf42
Use consistent style for pointer declarations and casts
|
hace 9 meses |
Evan Hemsley
|
fbba5b272a
GPU: Binding validation and prevent null dereference if expected binding is missing (#13164)
|
hace 10 meses |
Ethan Lee
|
510126ee63
gpu: Check shader format support in PrepareDriver
|
hace 10 meses |
Logan
|
8289656a4e
GPU: Update to set supported shader formats inside CreateDevice
|
hace 10 meses |
Manuel
|
f85f83ec7c
SDL GPU: Implemented opt out Vulkan device features (#13016)
|
hace 10 meses |
Sam Lantinga
|
cd95152b2c
Fixed crash if out of memory in the Vulkan GPU driver
|
hace 10 meses |
Dominic Bolin
|
2ae3418260
GPU Vulkan: set correct destination usage mode for storage buffer read/write bindings (#13009)
|
hace 10 meses |
dbolin
|
6344712b04
GPU Vulkan: fix for Swapchain Semaphore Reuse
|
hace 10 meses |
Evan Hemsley
|
e1a41c1c97
GPU Vulkan: Add locks for layout object lookups (#12924)
|
hace 11 meses |
Lucas Murray
|
6e4ace310c
GPU: Validate shader bytecode
|
hace 1 año |
Evan Hemsley
|
33f90f2e41
GPU Vulkan: Clean up in Submit in headless mode (#12744)
|
hace 1 año |
Caleb Cornett
|
44710a248c
gpu: alpha-to-coverage support
|
hace 1 año |
Lucas Murray
|
906c6c7516
GPU: Add missing error code to VkErrorMessages()
|
hace 1 año |
Lucas Murray
|
300013cea7
GPU: Don't pass null properties to SDL_CopyProperties()
|
hace 1 año |
Evan Hemsley
|
b53e7b4478
GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718)
|
hace 1 año |