Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 80c6a5f8d9 Updated copyright for 2026 il y a 2 mois
  Eddy Jansson 2cb9a4fcc1 log: Fix unlikely out-of-bounds issue. il y a 3 mois
  Eddy Jansson f773da2273 log: Rework NGAGE logging. (#14321) il y a 5 mois
  Sam Lantinga 25b2d2c821 Use new parameter validation macro il y a 6 mois
  Sam Lantinga 35959b606a Added support for the DEBUG_INVOCATION environment variable il y a 6 mois
  Michael Fitzmayer 7ae64592c9 Restore support for the Nokia N-Gage (#12148) il y a 10 mois
  Sam Lantinga f2074d7af3 Updated copyright for 2025 il y a 1 an
  Sam Lantinga 1cc85c912b Check return value of SDL_small_alloc() il y a 1 an
  Sam Lantinga a8ca024495 Added SDL_GetDefaultLogOutputFunction() il y a 1 an
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
  Sam Lantinga 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention il y a 1 an
  Sam Lantinga 9275c533ca Added thread-safe initialization/cleanup support il y a 1 an
  Sam Lantinga 231ea07617 Added SDL_LogTrace() il y a 1 an
  Sam Lantinga 6180da00e1 Skip a lock/unlock when logging known categories il y a 1 an
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe il y a 1 an
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values il y a 1 an
  Sam Lantinga cf9613fe63 The GPU log category ate one of the SDL reserved categories il y a 1 an
  Ryan C. Gordon ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. il y a 1 an
  Ryan C. Gordon 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. il y a 1 an
  Anonymous Maarten 360bc667a8 SDL_Log: restore SDL2's SDL_LogCategory order il y a 1 an
  Sam Lantinga eacf119923 Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() il y a 1 an
  Sam Lantinga 51a0b58f75 GPU logging should be quiet by default il y a 1 an
  Anonymous Maarten 63e58e5d66 SDL_Log: always use WriteFile/WriteConsole on Windows il y a 1 an
  Anonymous Maarten 8ffc1c2705 SDL_Log: don't rely on printf to forward stderr to the debug stream il y a 1 an
  cosmonaut 2e7d5bb429 Add the SDL_GPU API il y a 2 ans
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API il y a 1 an
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL il y a 1 an
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code il y a 1 an
  Anonymous Maarten 125ce71379 SDL_Log: avoid sending text to the debug stream twice il y a 1 an
  Sam Lantinga fe5dcf79be Reset log prefixes on SDL_Quit() il y a 1 an