Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga 2809ce9389 Set enable_depth_clip to true by default if SDL_PROP_GPU_DEVICE_CREATE_FEATURE_DEPTH_CLAMPING_BOOLEAN is false пре 6 месеци
  Sam Lantinga f61e271e11 Generalize and validate optional GPU feature properties пре 6 месеци
  Sam Lantinga 25b2d2c821 Use new parameter validation macro пре 6 месеци
  cosmonaut 9603360b7e GPU: Allow rendering into depth texture layers and levels пре 6 месеци
  Sam Lantinga 035eed351c Added SDL_GetPixelFormatFromGPUTextureFormat() and SDL_GetGPUTextureFormatFromPixelFormat() пре 6 месеци
  Jordan Saunders 265236d952 Fix two uninitialized variables пре 7 месеци
  Petar Popovic 6a5af95364 SDL_gpu.c: Fixed deref-before-check warning пре 8 месеци
  Ryan C. Gordon 07ef532681 hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING. пре 8 месеци
  Ryan C. Gordon 10004ab0ea hints: Added SDL_HINT_LOG_BACKENDS. пре 8 месеци
  Ryan C. Gordon 190afc0f4f gpu: Fixed uninitialized variable in SDL_AcquireGPUCommandBuffer(). пре 8 месеци
  WillyJL 4eff36ef53 SDL3 GPU: Fix -Wbool-conversion warnings пре 9 месеци
  Sam Lantinga d7939abf42 Use consistent style for pointer declarations and casts пре 9 месеци
  Evan Hemsley fbba5b272a GPU: Binding validation and prevent null dereference if expected binding is missing (#13164) пре 9 месеци
  cosmonaut 2dad6534b8 GPU: Add missing compute-writeable texture formats пре 10 месеци
  Ethan Lee 510126ee63 gpu: Check shader format support in PrepareDriver пре 10 месеци
  Logan 8289656a4e GPU: Update to set supported shader formats inside CreateDevice пре 10 месеци
  Evan Hemsley b08d79b832 GPU: Check that a texture format is valid for compute writes (#13044) пре 10 месеци
  Evan Hemsley 604c192154 GPU: Always return NULL if beginning a pass fails an assert check пре 10 месеци
  cosmonaut 252129f433 GPU: Debug mode layer and level index checks пре 10 месеци
  Manuel f85f83ec7c SDL GPU: Implemented opt out Vulkan device features (#13016) пре 10 месеци
  Evan Hemsley 86b206dadf GPU: Special case to avoid assert on GenerateMipmaps (#12995) пре 10 месеци
  Evan Hemsley a163257295 GPU: Validate that textures are not bound for both read and write on render passes (#12925) пре 11 месеци
  Eri the Switch 3343cb2147 gpu: rework alpha-to-coverage validation пре 11 месеци
  Caleb Cornett 44710a248c gpu: alpha-to-coverage support пре 11 месеци
  Sam Lantinga 39a3b14dfe Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties() пре 11 месеци
  Lucas Murray f78aa4d8ea GPU: Expose debug information from devices пре 1 година
  Sam Lantinga 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows пре 1 година
  Caleb Cornett 9fcca83512 gpu: Validate that CopyGPUTextureToTexture formats match пре 1 година
  Ethan Lee db817a37f4 gpu: Fix forward declaration and inclusion of PrivateGPUDriver пре 1 година
  Caleb Cornett 60b7faa987 gpu: Validate that reserved struct members are unset пре 1 година