Commit History

Autor SHA1 Mensaxe Data
  nightmareci 718034f5fa Remove newlines from log messages hai 1 ano
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 1 ano
  Petar Popovic 48c3ee2120 testcolorspace.c: Fix unreachable code warning hai 1 ano
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
  Sam Lantinga 3f7f6f624b testcolorspace: don't tonemap from HDR to SDR when reading pixels hai 1 ano
  Sam Lantinga 4e43da684c Added texture colorspace testing hai 1 ano
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
  Sam Lantinga 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() hai 1 ano
  Sam Lantinga 6f199eabb8 Removed SDL_RenderGeometryRawFloat() hai 1 ano
  Sam Lantinga 0dd579d40d Removed SDL_Keysym hai 1 ano
  Frank Praznik 2f276a2eea video: Expose HDR metadata per-window hai 1 ano
  Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName() hai 1 ano
  Anonymous Maarten f59dbf6a12 cmake: add -Wimplicit-fallthrough warning %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7f9ff6277c Don't assume HDR headroom for HDR10 surfaces %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cb38649490 Added SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 3158342441 Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 30e176d6ba Added HDR display properties and related event %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d4caef5b89 Generalize SDR white level handling into a color scale %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9591b2cfb4 Finalized the SDL render API colorspaces %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga ea0853d23d Added an HDR gradient test to testcolorspace %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 90597aeaef HDR10 colorspace isn't currently supported %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 496ed01bdb Detect blending in HDR10 colorspace %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f257eb4481 Added the concept of colorspace to the SDL renderer %!s(int64=2) %!d(string=hai) anos