Commit History

Autor SHA1 Mensaxe Data
  SDL Wiki Bot 8c015cd3b6 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8d023f9869 Updated documentation for new property parameters %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 2132ba8985 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 54c2ba6afd Added the Chrome HDR tonemap operator %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 25fd5da1a7 Removed maxCLL and maxFALL properties, moved them to SDL_image for HDR image loading %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot dcfb069c75 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 19dde63e7c Added a simple linear scale for tonemapped HDR to SDR surface conversion %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot a4969e393e Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 7fbd85ad5c Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 61b5c38e6e Added the initial concept of colorspace to SDL %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot aba3038353 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 3b55c7d1f4 Shortened SDL property names %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8fe257b541 Added support for other HDR color primaries %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot ceccf24519 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7cd914593f Added HDR surface properties and tone mapping from HDR to SDR %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 308906ba25 Added SDL_FlipSurface() to flip a surface vertically or horizontally %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot bc3a71d400 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f8dfee01bb Made SDL_ReadSurfacePixel a public function %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d71454da17 Store the surface properties in the reserved pointer of a surface %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 07e9603398 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). %!s(int64=2) %!d(string=hai) anos
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 %!s(int64=2) %!d(string=hai) anos
  Sylvain a4496f7dcf Update doc: SDL_SoftStretch() and SDL_SoftStretchLinear() #8667 %!s(int64=2) %!d(string=hai) anos
  Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. %!s(int64=2) %!d(string=hai) anos